Rust Server Analytics 38,205 players11,684 servers
All servers
Drill-through Server detail

TestServer

Offline 79.117.35.180:28015 checked 2d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 168 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 121 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 17 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TestServer wipe?

With too few of its wipes on record, TestServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 4 hours ago.

Server

Which location hosts TestServer?

No region is published by TestServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 79.117.35.180:28015 is its address.

What Rust build does TestServer run?

On Windows, TestServer runs Rust network protocol 2275. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TestServer, and is it online now?

The current status is offline for TestServer, with the last sighting 2 days 3 hours ago. Uptime over the last full days (2) was 0%, or 0 of 48 hours. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Tags

How should the tags on TestServer be read?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; v2275 (Protocol): Joining needs your game on protocol 2275; ptrak (Networking): Network layer: RakNet, Rust's default; h232a393a (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TestServer?

These Rust Server Analytics lists include TestServer: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does TestServer compare?

Player hours for the last seven days place TestServer at #15,353, in the top 69% of the ranked field.

At what level does TestServer run its population?

TestServer is offline at this refresh; the last contact was 2 days 3 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

How is TestServer configured, and what rules apply?

Gather rate is not mentioned in the name of TestServer. Group limit: not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 79.117.35.180:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,v2275,h232a393a,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
v2275
Protocol Joining needs your game on protocol 2275.
ptrak
Networking Network layer: RakNet, Rust's default.

Other

h232a393a
Custom tag Outside the standard tag set, added by the owner or a plugin.
stok
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.