TestServer
Offline 79.117.21.248:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 175 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 178 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 346 / 225 |
Quick answers
from the figures on this pageWipe cycle
When does TestServer wipe?
Too few wipes on record for TestServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 5 hours ago.
Server details
In which region does TestServer sit?
No region appears in what TestServer publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 79.117.21.248:28015.
What Rust build does TestServer run?
On Windows, TestServer runs Rust network protocol 2275. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TestServer, and is it online now?
The current status is offline for TestServer, with the last sighting 2 days 5 hours ago. 0% uptime over the last 1 full day, equal to 0 of 24 hours. It entered Rust Server Analytics records on 27 October 2026.
Tags
How should the tags on TestServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; v2275 (Protocol): Joining needs your game on protocol 2275; ptrak (Networking): RakNet is the network layer, the game's standard one; h232a393a (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
These Rust Server Analytics lists include TestServer: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
Player numbers
Where does TestServer sit among Rust servers?
On player hours over seven days, TestServer ranks #15,335, within the top 69% of ranked servers.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 2 days 5 hours ago. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does TestServer use?
The name of TestServer does not state a gather rate. Group limits are not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.
Connection
How can a player join TestServer?
In the Rust console (F1), enter client.connect 79.117.21.248:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.