your_server_name
Offline 79.105.59.204:28015 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 286 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 236 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 31 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 112 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does your_server_name wipe?
With too few of its wipes on record, your_server_name's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 35 days 21 hours ago the current world was made.
Server
In which region does your_server_name sit?
A region is not published by your_server_name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 79.105.59.204:28015.
What Rust build does your_server_name run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on your_server_name. Joining requires the same protocol on your game; Steam handles the update.
Is your_server_name up, and how steady is its uptime?
Offline at this refresh: your_server_name, last seen 33 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 23 September 2026.
Tags
How should the tags on your_server_name be read?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature your_server_name?
The following Rust Server Analytics lists count your_server_name among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does your_server_name sit among Rust servers?
Player hours for the last seven days place your_server_name at #16,556, in the top 71% of the ranked field.
What is the population of your_server_name?
No response from your_server_name at the latest check, with a last sighting 33 days 5 hours ago.
Map and rules
How is your_server_name configured, and what rules apply?
Gather rate is not mentioned in the name of your_server_name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on your_server_name: which one is it?
your_server_name uses a procedural map, which the game generates.
Connection
How do you connect to your_server_name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.105.59.204:28015.