Rust Server Analytics 74,551 players11,749 servers
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Drill-through Server detail

My Server

Offline 78.84.56.85:28015 checked 10d ago

Drill-through
FilterServeris My Server
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,065 top 60%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct11 Oct16 Oct20 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:36 UTC10d ago 1 – running 1
Wed 14 Oct, 13:37 UTC13d ago 1 – 3.8 days 1
Sun 11 Oct, 18:00 UTC16d ago 1 – 2.8 days 0
Sat 10 Oct, 15:41 UTC17d ago 1 – 1.1 days 1
Fri 2 Oct, 18:04 UTC25d ago 1 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 674 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 432 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 52 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 228 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 135 / 175

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Server: what is it?

With irregular wipe times, My Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 4 hours ago.

Wipe day on My Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts My Server?

A region is not published by My Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 78.84.56.85:28015.

What Rust build does My Server run?

Rust network protocol 2634 and build 167398 on Windows is the setup for My Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does My Server show, and is it up?

The current status is offline for My Server, with the last sighting 10 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 2 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Server be read?

Tags from My Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does My Server hold in the server rankings?

On player hours over seven days, My Server ranks #13,065, within the top 60% of ranked servers.

At what level does My Server run its population?

My Server is offline at this refresh; the last contact was 10 days 3 hours ago.

Map and rules

What settings and rules does My Server use?

Gather rate is not mentioned in the name of My Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on My Server: which one is it?

The game generates a procedural map for My Server.

How to join

How do you connect to My Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.84.56.85:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.