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Drill-through Server detail

Rustlandia

Offline 78.83.161.142:28015 checked 2d ago

Drill-through
FilterServeris Rustlandia
Attributes
vanillapve
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #9,411 top 42%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:56 UTC22d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 36 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average 37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 12 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 17 on average 11 / 100

Quick answers

from the figures on this page

Wipe data

When does Rustlandia wipe?

Too few wipes on record for Rustlandia to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 11 hours ago.

Wipe day on Rustlandia: what should you expect?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 47 hours after it began.

Server

What is the hosting location of Rustlandia?

No region is published by Rustlandia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 78.83.161.142:28015 is its address.

What Rust build does Rustlandia run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Rustlandia. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rustlandia show, and is it up?

Offline at this refresh: Rustlandia, last seen 2 days 17 hours ago. 3% uptime over the last 7 full days, equal to 5 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Tags

How should the tags on Rustlandia be read?

The game's server browser reads the tags Rustlandia publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rustlandia appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rustlandia among their servers: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Population

Where does Rustlandia sit among Rust servers?

On player hours over seven days, Rustlandia ranks #9,411, within the top 42% of ranked servers.

How many players does Rustlandia carry?

The last sighting of Rustlandia was 2 days 17 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

What are the settings on Rustlandia, and its rules?

No gather rate is given in the name of Rustlandia. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rustlandia?

The game generates a procedural map of size 6,000 with seed 2147483647 for Rustlandia. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Rustlandia?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.83.161.142:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.