Testmops Staging
Online EU 78.47.21.235:29015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 185 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Testmops Staging wipe?
Too few wipes on record for Testmops Staging to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 34 days 13 hours.
On Testmops Staging, what happens on wipe day?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Testmops Staging sit?
Its EU tag puts Testmops Staging in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 78.47.21.235:29015.
What Rust build does Testmops Staging run?
On Linux, Testmops Staging runs Rust network protocol 2635 and build 169596. Your game must match the protocol to join, and Steam applies that update.
Is Testmops Staging up, and how steady is its uptime?
The current status of Testmops Staging is online. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Testmops Staging stable?
Server fps averaged 219 over the last 48 hours, with a floor of 185. Buildings, deployables and all other world objects brought the entity total to 71,000. Memory use reached 1,861 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Testmops Staging be read?
Tags from Testmops Staging, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs169596 (Build): Game build: 169596; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Testmops Staging appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Testmops Staging among their servers: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Testmops Staging hold in the server rankings?
Ranked on seven-day player hours, Testmops Staging is #15,326 overall and #2,557 in Europe, within the top 69% of ranked servers.
How many players does Testmops Staging carry?
Testmops Staging holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
How is Testmops Staging configured, and what rules apply?
No gather rate is given in the name of Testmops Staging. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Testmops Staging: which one is it?
Testmops Staging uses a procedural map of size 3,500 with seed 1660485855, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
How to join
How do you connect to Testmops Staging?
In the Rust console (F1), enter client.connect 78.47.21.235:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/UNVRS.