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SwissRust [EU/CH] | Testserver

Offline 78.46.78.75:28022 checked 4d ago

Drill-through
FilterServeris SwissRust [EU/CH] | Testserver
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,409 top 69%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:59 UTC22d ago 0 – running 0
Fri 18 Sep, 19:38 UTC39d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 47 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

When does SwissRust [EU/CH] | Testserver wipe?

Too few wipes on record for SwissRust [EU/CH] | Testserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 22 days ago.

On SwissRust [EU/CH] | Testserver, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts SwissRust [EU/CH] | Testserver?

Without a region tag, SwissRust [EU/CH] | Testserver still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 78.46.78.75:28022 is its address.

Which Rust version is SwissRust [EU/CH] | Testserver on?

Rust network protocol 2634 and build 166652 on Linux is the setup for SwissRust [EU/CH] | Testserver. Joining requires the same protocol on your game; Steam handles the update.

Is SwissRust [EU/CH] | Testserver up, and how steady is its uptime?

The current status is offline for SwissRust [EU/CH] | Testserver, with the last sighting 4 days 7 hours ago. 39% uptime over the last 7 full days, equal to 66 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on SwissRust [EU/CH] | Testserver carry?

Tags from SwissRust [EU/CH] | Testserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature SwissRust [EU/CH] | Testserver?

Among the Rust Server Analytics lists SwissRust [EU/CH] | Testserver fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does SwissRust [EU/CH] | Testserver sit among Rust servers?

Player hours for the last seven days place SwissRust [EU/CH] | Testserver at #15,409, in the top 69% of the ranked field.

What is the population of SwissRust [EU/CH] | Testserver?

The last sighting of SwissRust [EU/CH] | Testserver was 4 days 7 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

How is SwissRust [EU/CH] | Testserver configured, and what rules apply?

No gather rate is given in the name of SwissRust [EU/CH] | Testserver. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on SwissRust [EU/CH] | Testserver: which one is it?

The game generates a procedural map of size 3,500 with seed 1919943485 for SwissRust [EU/CH] | Testserver. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to SwissRust [EU/CH] | Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.46.78.75:28022.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.