Rust Server Analytics 74,965 players11,829 servers
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Drill-through Server detail

test

Offline 78.39.14.3:28015 checked 26d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,934 top 70%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 136 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 153 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 292 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for test: what is it?

The rhythm of test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 20 hours ago.

Server details

Which location hosts test?

No region appears in what test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 78.39.14.3:28015.

What Rust build does test run?

On Windows, test runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

Is test up, and how steady is its uptime?

Last seen 26 days 21 hours ago, test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.

Tags

How should the tags on test be read?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature test?

These Rust Server Analytics lists include test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold in the server rankings?

The seven-day player-hours rank for test is #15,934, inside the top 70% of all ranked servers.

At what level does test run its population?

test is offline at this refresh; the last contact was 26 days 21 hours ago.

Settings

How is test configured, and what rules apply?

Gather rate is not mentioned in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on test: which one is it?

The game generates a procedural map for test.

Connection

What is the way onto test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.39.14.3:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.