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Drill-through Server detail

My Untitled Rust Server

Offline 78.37.41.105:28015 checked 25d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,807 top 60%
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:51 UTC25d ago 1 – running 1
Fri 25 Sep, 13:21 UTC32d ago 1 – 7.1 days 1
Sun 20 Sep, 10:16 UTC37d ago 1 – 5.1 days 1
Wed 16 Sep, 19:07 UTC41d ago 1 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 156 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 290 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 35 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 20 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 152 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 65 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Untitled Rust Server: what is it?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 16 hours.

On My Untitled Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does My Untitled Rust Server sit?

A region is not published by My Untitled Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 78.37.41.105:28015 is its address.

What Rust build does My Untitled Rust Server run?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on My Untitled Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is My Untitled Rust Server up, and how steady is its uptime?

Last seen 25 days 15 hours ago, My Untitled Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Lists and tags

How should the tags on My Untitled Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags My Untitled Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

The following Rust Server Analytics lists count My Untitled Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Untitled Rust Server hold in the server rankings?

On player hours over seven days, My Untitled Rust Server ranks #13,807, within the top 60% of ranked servers.

At what level does My Untitled Rust Server run its population?

No response from My Untitled Rust Server at the latest check, with a last sighting 25 days 15 hours ago.

Settings

What are the settings on My Untitled Rust Server, and its rules?

The name of My Untitled Rust Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for My Untitled Rust Server?

My Untitled Rust Server uses a procedural map, which the game generates.

Connection

What is the way onto My Untitled Rust Server?

In the Rust console (F1), enter client.connect 78.37.41.105:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.