Koeke's Gameserver
Offline EU 78.24.120.14:28015 checked 23h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC23d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC25d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 419 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 66 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 73 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 181 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Koeke's Gameserver wipe?
Too few wipes on record for Koeke's Gameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 23 days 17 hours.
On Koeke's Gameserver, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 23 hours in.
Server
Which location hosts Koeke's Gameserver?
The EU tag on Koeke's Gameserver lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 78.24.120.14:28015.
Which Rust version is Koeke's Gameserver on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Koeke's Gameserver. Joining requires the same protocol on your game; Steam handles the update.
Is Koeke's Gameserver up, and how steady is its uptime?
Last seen 23 hours ago, Koeke's Gameserver now reports offline. About 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 115 were up: 68%. It entered Rust Server Analytics records on 4 October 2026.
Does Koeke's Gameserver perform well?
Server fps averaged 128 over the last 48 hours, with a floor of 68. Entity count reached 50,827, covering buildings, deployables and the rest of the world. Peak memory was 2,009 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Koeke's Gameserver be read?
gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; EU (Europe): Its browser listing sits in Europe are the tags Koeke's Gameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Koeke's Gameserver appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Koeke's Gameserver: EU Rust servers: live population data and Community Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Koeke's Gameserver compare?
For player hours over the last seven days, Koeke's Gameserver places #7,476 globally and #2,033 in Europe, in the top 34% of all ranked servers.
At what level does Koeke's Gameserver run its population?
Koeke's Gameserver is offline at this refresh; the last contact was 23 hours ago. Averaging 0 players across seven days, the server reached a peak of 4. The 48-hour peak window is 11:00 UTC, at an average of 0 players.
Settings
What are the settings on Koeke's Gameserver, and its rules?
Gather rate is not mentioned in the name of Koeke's Gameserver. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on Koeke's Gameserver: which one is it?
The game generates a procedural map of size 3,000 with seed 1998348663 for Koeke's Gameserver. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto Koeke's Gameserver?
In the Rust console (F1), enter client.connect 78.24.120.14:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.kleemans.org/.