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Drill-through Server detail

Test Server

Offline 78.190.138.130:28015 checked 41d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,325 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 368 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 328 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 34 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 166 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test Server: what is it?

With too few of its wipes on record, Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 41 days 18 hours ago.

Server

What is the hosting location of Test Server?

A region is not published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 78.190.138.130:28015.

What Rust build does Test Server run?

On Windows, Test Server runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.

What uptime does Test Server show, and is it up?

Last seen 41 days 18 hours ago, Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.

Tags

What do Test Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test Server?

Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test Server compare?

The seven-day player-hours rank for Test Server is #14,325, inside the top – of all ranked servers.

How many players does Test Server carry?

Test Server is offline at this refresh; the last contact was 41 days 18 hours ago.

Map and rules

What are the settings on Test Server, and its rules?

No gather rate is given in the name of Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test Server?

The game generates a procedural map for Test Server.

How to join

How can a player join Test Server?

In the Rust console (F1), enter client.connect 78.190.138.130:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.