Local Dev
Offline 78.131.94.117:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 522 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 60 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 164 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Local Dev wipe?
With too few of its wipes on record, Local Dev's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 20 hours.
Server details
In which region does Local Dev sit?
No region appears in what Local Dev publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 78.131.94.117:28015.
What Rust build does Local Dev run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on Local Dev. Your game must match the protocol to join, and Steam applies that update.
What uptime does Local Dev show, and is it up?
Offline at this refresh: Local Dev, last seen 13 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 October 2026.
Lists and tags
Which meanings do the tags on Local Dev carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Local Dev publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Local Dev?
The following Rust Server Analytics lists count Local Dev among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Local Dev sit among Rust servers?
On player hours over seven days, Local Dev ranks #12,842, within the top 59% of ranked servers.
At what level does Local Dev run its population?
Local Dev is offline at this refresh; the last contact was 13 days 18 hours ago.
Map and rules
What settings and rules does Local Dev use?
No gather rate is given in the name of Local Dev. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for Local Dev?
The game generates a procedural map for Local Dev.
Connection
How do you connect to Local Dev?
In the Rust console (F1), enter client.connect 78.131.94.117:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.