HighSchool
Online 78.130.222.69:28083 checked 15m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:54 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 682 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 457 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 57 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 156 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 208 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does HighSchool wipe?
The force wipe is the only wipe for HighSchool, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 17 hours ago the current world was made.
On HighSchool, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 4 hours after it began.
Server details
Which location hosts HighSchool?
No region is published by HighSchool. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 78.130.222.69:28083 is its address.
Which Rust version is HighSchool on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on HighSchool. Joining requires the same protocol on your game; Steam handles the update.
How reliable is HighSchool, and is it online now?
The current status of HighSchool is online. The uptime it reports puts the last restart at about 3 days 19 hours ago. Uptime over the last full days (7) was 48%, or 81 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.
Does HighSchool perform well?
The 48-hour average was 17 server fps; the low was 9. At its highest the entity count was 94,091, including buildings, deployables and all else. At its highest, memory use was 2,890 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do HighSchool's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags HighSchool publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature HighSchool?
The following Rust Server Analytics lists count HighSchool among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does HighSchool hold in the server rankings?
The seven-day player-hours rank for HighSchool is #10,262, inside the top 46% of all ranked servers.
What is the population of HighSchool?
HighSchool holds 0 players of its 60 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2.
Map and rules
What settings and rules does HighSchool use?
No gather rate is given in the name of HighSchool. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for HighSchool?
A procedural map of size 4,000 with seed 55510390, generated by the game, runs on HighSchool. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to HighSchool?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 78.130.222.69:28083.