Rust Server Analytics 43,388 players11,713 servers
All servers
Drill-through Server detail

Тиктокерская

Offline EU 77.91.89.20:27130 checked 1d ago

Drill-through
FilterServeris Тиктокерская
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak 3
Rank #7,594 top 34% · #2050 in EU
Last wipe 25d ago monthly schedule
Next wipe 7d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0004:0005:0007:0008:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510002:0004:0005:0007:0008:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 12

Coming wipes

InWhen, UTCKind
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
35d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC25d ago 3 – running 0
Fri 2 Oct, 08:12 UTC26d ago 3 – 1.1 days 0
Wed 30 Sep, 10:34 UTC28d ago 3 – 1.9 days 2
Mon 14 Sep, 19:54 UTC44d ago 3 halved by day 12 15.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 31 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 32 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average 115 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Тиктокерская: what is it?

Once a month Тиктокерская wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 25 days 14 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on Тиктокерская: what should you expect?

The average busiest count over recent wipes is 3 players. 4 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 12.

Server details

Which location hosts Тиктокерская?

The EU tag on Тиктокерская lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 77.91.89.20:27130.

Which Rust version is Тиктокерская on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Тиктокерская. Your game must match the protocol to join, and Steam applies that update.

Is Тиктокерская up, and how steady is its uptime?

Offline at this refresh: Тиктокерская, last seen 39 hours ago. The uptime it reports puts the last restart at about 24 hours ago. Uptime over the last full days (7) was 48%, or 80 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Тиктокерская stable?

Server fps averaged 99 over the last 48 hours, with a floor of 96. At its highest the entity count was 115,899, including buildings, deployables and all else. At its highest, memory use was 3,373 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Тиктокерская carry?

gmvanilla (Game mode): The vanilla survival format; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser are the tags Тиктокерская publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Тиктокерская appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Тиктокерская: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Тиктокерская hold in the server rankings?

Тиктокерская holds #7,594 on seven-day player hours and #2,050 in Europe, inside the top 34% of the ranked field.

What is the population of Тиктокерская?

Тиктокерская is offline at this refresh; the last contact was 39 hours ago. The seven-day mean is 0 players, against a peak of 3.

Map and rules

What are the settings on Тиктокерская, and its rules?

Gather rate is not mentioned in the name of Тиктокерская. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Тиктокерская: which one is it?

Тиктокерская uses a procedural map of size 4,500 with seed 581290557, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Тиктокерская?

In the Rust console (F1), enter client.connect 77.91.89.20:27130. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^m,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp15
Max players Capacity of 15 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.