Rust Server Analytics 70,701 players11,736 servers
All servers
Drill-through Server detail

AP1X CLASH - tournament

Online EU 77.91.89.20:27030 checked 10m ago

Drill-through
FilterServeris AP1X CLASH - tournament
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 400
7-day average 0 peak –
Rank #15,423 top 69% · #2585 in EU
Last wipe 26d ago weekly schedule
Next wipe 1d 11h Fri 30 Oct, 00:11 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:11 UTC, in 1d 11h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
1d 11hFri 30 Oct, 00:11 UTCits own
8d 6hThu 5 Nov, 19:00 UTCFW force wipe
8d 11hFri 6 Nov, 00:11 UTCits own
15d 11hFri 13 Nov, 00:11 UTCits own
22d 11hFri 20 Nov, 00:11 UTCits own
29d 11hFri 27 Nov, 00:11 UTCits own
36d 6hThu 3 Dec, 19:00 UTCFW force wipe
36d 11hFri 4 Dec, 00:11 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:11 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 139 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15 / 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 7 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average 43 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 13 on average 7 / 100

Quick answers

from the figures on this page

Wipe cycle

When does AP1X CLASH - tournament wipe?

Its tag guides the prediction, since AP1X CLASH - tournament has too few wipes on record to confirm the schedule. Friday 30 October at 00:11 UTC is when its next wipe is due. 26 days 12 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On AP1X CLASH - tournament, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts AP1X CLASH - tournament?

In Europe, according to its EU tag, sits AP1X CLASH - tournament. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 77.91.89.20:27030.

Which Rust version is AP1X CLASH - tournament on?

Rust network protocol 2635 and build 168909 on Linux is the setup for AP1X CLASH - tournament. The protocol has to match before you can join; Steam updates it automatically.

Is AP1X CLASH - tournament up, and how steady is its uptime?

AP1X CLASH - tournament reports online at the current check. The uptime it reports puts the last restart at about 11 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on AP1X CLASH - tournament stable?

Server fps averaged 226 over the last 48 hours, with a floor of 147. Entity count reached 99,428, covering buildings, deployables and the rest of the world. Peak memory was 2,626 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on AP1X CLASH - tournament carry?

gmvanilla (Game mode): Survival on vanilla settings; mp400 (Max players): 400 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe are the tags AP1X CLASH - tournament publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does AP1X CLASH - tournament appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count AP1X CLASH - tournament among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, how does AP1X CLASH - tournament compare?

AP1X CLASH - tournament holds #15,423 on seven-day player hours and #2,585 in Europe, inside the top 69% of the ranked field.

At what level does AP1X CLASH - tournament run its population?

Of 400 slots, 0 are filled on AP1X CLASH - tournament at this refresh. The seven-day mean for this server is 0 players.

Settings

How is AP1X CLASH - tournament configured, and what rules apply?

The name of AP1X CLASH - tournament does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on AP1X CLASH - tournament: which one is it?

A procedural map of size 3,800 with seed 417044895, generated by the game, runs on AP1X CLASH - tournament. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto AP1X CLASH - tournament?

In the Rust console (F1), enter client.connect 77.91.89.20:27030. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp400
Max players 400 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.