Jeffrey test server
Offline 77.63.122.49:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 330 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 37 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 78 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Jeffrey test server: what is it?
The rhythm of Jeffrey test server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 20 days 16 hours ago.
Server
Which location hosts Jeffrey test server?
A region is not published by Jeffrey test server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 77.63.122.49:28015.
What Rust build does Jeffrey test server run?
Rust network protocol 2634 and build 167058 on Windows is the setup for Jeffrey test server. Your game must match the protocol to join, and Steam applies that update.
Is Jeffrey test server up, and how steady is its uptime?
The current status is offline for Jeffrey test server, with the last sighting 20 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 8 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Jeffrey test server be read?
Tags from Jeffrey test server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Build number 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Jeffrey test server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Jeffrey test server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Jeffrey test server sit among Rust servers?
Player hours for the last seven days place Jeffrey test server at #13,697, in the top 62% of the ranked field.
What is the population of Jeffrey test server?
The last sighting of Jeffrey test server was 20 days 14 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Jeffrey test server, and its rules?
Gather rate is not mentioned in the name of Jeffrey test server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for Jeffrey test server?
Jeffrey test server uses a procedural map, which the game generates.
How to join
What is the way onto Jeffrey test server?
In the Rust console (F1), enter client.connect 77.63.122.49:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.