RUST: DEADLINE
Offline 77.52.17.52:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 769 / 825 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 48 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 110 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 418 / 500 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 242 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 184 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does RUST: DEADLINE wipe?
With too few of its wipes on record, RUST: DEADLINE's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 9 hours.
Server
In which region does RUST: DEADLINE sit?
A region is not published by RUST: DEADLINE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 77.52.17.52:28015 is its address.
What Rust build does RUST: DEADLINE run?
On Windows, RUST: DEADLINE runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RUST: DEADLINE, and is it online now?
Last seen 23 days 7 hours ago, RUST: DEADLINE now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 4 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do RUST: DEADLINE's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags RUST: DEADLINE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RUST: DEADLINE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RUST: DEADLINE: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does RUST: DEADLINE hold in the server rankings?
The seven-day player-hours rank for RUST: DEADLINE is #15,033, inside the top 66% of all ranked servers.
At what level does RUST: DEADLINE run its population?
The last sighting of RUST: DEADLINE was 23 days 7 hours ago; it is offline at this refresh.
Map and rules
What are the settings on RUST: DEADLINE, and its rules?
No gather rate is given in the name of RUST: DEADLINE. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for RUST: DEADLINE?
A procedural map, generated by the game, runs on RUST: DEADLINE.
Connection
How can a player join RUST: DEADLINE?
In the Rust console (F1), enter client.connect 77.52.17.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.