My Devblog 266 Server
Offline 77.40.85.152:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 316 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 433 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 959 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 0 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 984 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does My Devblog 266 Server wipe?
With too few of its wipes on record, My Devblog 266 Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 35 days 1 hours.
Server details
In which region does My Devblog 266 Server sit?
No region appears in what My Devblog 266 Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 77.40.85.152:28015 is its address.
What Rust build does My Devblog 266 Server run?
The platform is Windows, with Rust network protocol 2377 running on My Devblog 266 Server. Your game must match the protocol to join, and Steam applies that update.
Is My Devblog 266 Server up, and how steady is its uptime?
Last seen 35 days 1 hours ago, My Devblog 266 Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Tags
Which meanings do the tags on My Devblog 266 Server carry?
Tags from My Devblog 266 Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2377 (Protocol): Joining needs your game on protocol 2377; ptrak (Networking): It uses RakNet, the standard network layer for the game; h7d1d47ec (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does My Devblog 266 Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count My Devblog 266 Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all.
Player numbers
Where does My Devblog 266 Server sit among Rust servers?
Player hours for the last seven days place My Devblog 266 Server at #15,810, in the top 71% of the ranked field.
How many players does My Devblog 266 Server carry?
The last sighting of My Devblog 266 Server was 35 days 1 hours ago; it is offline at this refresh.
Map and rules
What are the settings on My Devblog 266 Server, and its rules?
The name of My Devblog 266 Server does not state a gather rate. Group limit: not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for My Devblog 266 Server?
My Devblog 266 Server uses a procedural map, which the game generates.
Connection
How do you connect to My Devblog 266 Server?
In the Rust console (F1), enter client.connect 77.40.85.152:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.