RUST Classic server #1 [RU]
Online 77.37.164.58:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:20 UTC, in 1d 20h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 20h | Thu 29 Oct, 17:20 UTC | its own |
| 8d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 20h | Thu 12 Nov, 17:20 UTC | its own |
| 29d 20h | Thu 26 Nov, 17:20 UTC | its own |
| 36d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 20h | Thu 10 Dec, 17:20 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:20 UTC12d ago | 6 | – | running | 1 |
| Thu 1 Oct, 17:17 UTC FW26d ago | 5 | halved by day 12 | 14 days | 1 |
| Thu 17 Sep, 10:16 UTC40d ago | 5 | held half | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 217 / 250 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 156 on average | 92 / 125 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 39 on average | 31 / 200 |
| Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 27 on average | 16 / 200 |
| Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 23 on average | 11 / 200 |
| РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 | EU · groups of 8+ · biweekly · 22 on average | 10 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RUST Classic server #1 [RU] wipe?
The tag sets the prediction: too few of RUST Classic server #1 [RU]'s wipes are on record to confirm its schedule. Thursday 29 October at 17:20 UTC is when its next wipe is due. The world now in play was created 12 days 3 hours ago. Its tags publish a wipe schedule of every two weeks.
Wipe day on RUST Classic server #1 [RU]: what should you expect?
The average busiest count over recent wipes is 5 players. The highest player count on the latest wipe arrived 47 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 12 when it didn't hold.
Server
In which region does RUST Classic server #1 [RU] sit?
No region tag is published by RUST Classic server #1 [RU], but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 77.37.164.58:28015 is its address.
What Rust build does RUST Classic server #1 [RU] run?
On Linux, RUST Classic server #1 [RU] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does RUST Classic server #1 [RU] show, and is it up?
As of the latest refresh, RUST Classic server #1 [RU] is online. Its reported uptime indicates a restart roughly 10 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does RUST Classic server #1 [RU] show?
The 48-hour average was 126 server fps; the low was 79. At its highest the entity count was 117,818, including buildings, deployables and all else. At its highest, memory use was 5,206 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on RUST Classic server #1 [RU] carry?
Tags from RUST Classic server #1 [RU], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RUST Classic server #1 [RU] appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RUST Classic server #1 [RU] among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does RUST Classic server #1 [RU] hold in the server rankings?
On player hours over seven days, RUST Classic server #1 [RU] ranks #2,446, within the top 11% of ranked servers.
How many players does RUST Classic server #1 [RU] carry?
Of 100 slots, 4 are filled on RUST Classic server #1 [RU] at this refresh. The seven-day mean is 2 players, against a peak of 7. The 48-hour peak window is 09:00 UTC, at an average of 5 players.
Map and rules
How is RUST Classic server #1 [RU] configured, and what rules apply?
The name of RUST Classic server #1 [RU] does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
What is the map for RUST Classic server #1 [RU]?
RUST Classic server #1 [RU] uses a procedural map of size 4,511 with seed 48763639, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join RUST Classic server #1 [RU]?
In the Rust console (F1), enter client.connect 77.37.164.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustclassic.ru/.