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Drill-through Server detail

TEST

Offline 77.34.137.86:28015 checked 3d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #11,525 top 52%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 229 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 20 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 68 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does TEST wipe?

Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 5 hours ago the current world was made.

Server

Which location hosts TEST?

No region is published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 77.34.137.86:28015 is its address.

Which Rust version is TEST on?

Rust network protocol 2635 and build 168909 on Windows is the setup for TEST. Your game must match the protocol to join, and Steam applies that update.

Is TEST up, and how steady is its uptime?

The current status is offline for TEST, with the last sighting 3 days 4 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0%. 26 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on TEST carry?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does TEST sit among Rust servers?

On player hours over seven days, TEST ranks #11,525, within the top 52% of ranked servers.

At what level does TEST run its population?

TEST is offline at this refresh; the last contact was 3 days 4 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What are the settings on TEST, and its rules?

No gather rate is given in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on TEST: which one is it?

A procedural map, generated by the game, runs on TEST.

Connection

What is the way onto TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.34.137.86:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.