Rust Server Analytics 60,289 players11,750 servers
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Drill-through Server detail

Test

Offline 77.236.2.220:28015 checked 14d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,327 top 71%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 515 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 51 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 265 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 103 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 119 / 150

Quick answers

from the figures on this page

Wipe data

When does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 5 hours ago the current world was made.

Server

Which location hosts Test?

A region is not published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 77.236.2.220:28015.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2268. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

The current status is offline for Test, with the last sighting 14 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 October 2026.

Lists and tags

Which meanings do the tags on Test carry?

Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2268 (Protocol): To join, your game version must match protocol 2268; ptrak (Networking): RakNet is the network layer, the game's standard one; h98b6c248 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Population

Where does Test sit among Rust servers?

On player hours over seven days, Test ranks #15,327, within the top 71% of ranked servers.

How many players does Test carry?

Test is offline at this refresh; the last contact was 14 days 5 hours ago.

Settings

How is Test configured, and what rules apply?

No gather rate is given in the name of Test. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test?

A procedural map, generated by the game, runs on Test.

Connection

How can a player join Test?

In the Rust console (F1), enter client.connect 77.236.2.220:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2268,h98b6c248,stok,gmrust

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
v2268
Protocol To join, your game version must match protocol 2268.
ptrak
Networking RakNet is the network layer, the game's standard one.

Other

h98b6c248
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.