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Drill-through Server detail

China Nr #01

Offline 77.22.38.134:28015 checked 33d ago

Drill-through
FilterServeris China Nr #01
Attributes
Last refreshed
Players now 1/ 16
7-day average 0 peak –
Rank #13,973 top 61%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 6% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 15:07 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average 40 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 29 / 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average 103 / 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 18 / 100
Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average 72 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average 15 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for China Nr #01: what is it?

With too few of its wipes on record, China Nr #01's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 33 days 5 hours ago.

Wipe day on China Nr #01: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does China Nr #01 sit?

The name of China Nr #01 points to Asia, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 77.22.38.134:28015.

What Rust build does China Nr #01 run?

On Linux, China Nr #01 runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

Is China Nr #01 up, and how steady is its uptime?

The current status is offline for China Nr #01, with the last sighting 33 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do China Nr #01's tags stand for?

The game's server browser reads the tags China Nr #01 publishes: gmvanilla (Game mode): The vanilla survival format; mp16 (Max players): Player slots: 16; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature China Nr #01?

The following Rust Server Analytics lists count China Nr #01 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does China Nr #01 sit among Rust servers?

Player hours for the last seven days place China Nr #01 at #13,973, in the top 61% of the ranked field.

What is the population of China Nr #01?

China Nr #01 is offline at this refresh; the last contact was 33 days 3 hours ago.

Map and rules

What are the settings on China Nr #01, and its rules?

No gather rate is given in the name of China Nr #01. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on China Nr #01: which one is it?

China Nr #01 uses a procedural map, which the game generates.

Connection

What is the way onto China Nr #01?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.22.38.134:28015.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp16
Max players Player slots: 16.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.