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Drill-through Server detail

Development Server

Offline 77.147.171.233:28015 checked 19d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,624 top 62%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 595 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 364 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 46 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 164 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 80 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Development Server wipe?

The rhythm of Development Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 19 days 15 hours ago the current world was made.

Server details

In which region does Development Server sit?

A region is not published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 77.147.171.233:28015.

Which Rust version is Development Server on?

On Windows, Development Server runs Rust network protocol 2634 and build 167231. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Development Server, and is it online now?

Offline at this refresh: Development Server, last seen 19 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Lists and tags

How should the tags on Development Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Development Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Development Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Development Server compare?

On player hours over seven days, Development Server ranks #13,624, within the top 62% of ranked servers.

What is the population of Development Server?

Development Server is offline at this refresh; the last contact was 19 days 14 hours ago.

Settings

What are the settings on Development Server, and its rules?

Gather rate is not mentioned in the name of Development Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Development Server?

A procedural map, generated by the game, runs on Development Server.

How to join

How can a player join Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.147.171.233:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.