Test
Offline 77.119.168.64:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 674 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 432 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 228 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 135 / 175 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 18 hours ago.
Server details
In which region does Test sit?
No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 77.119.168.64:28015 is its address.
Which Rust version is Test on?
The platform is Windows, with Rust network protocol 2590 and build 123128 running on Test. Your game must match the protocol to join, and Steam applies that update.
Is Test up, and how steady is its uptime?
The current status is offline for Test, with the last sighting 9 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 18 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Test carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; v2590 (Protocol): To join, your game version must match protocol 2590; cs123128 (Build): Game build: 123128; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Player numbers
Where does Test sit among Rust servers?
The seven-day player-hours rank for Test is #15,247, inside the top 69% of all ranked servers.
At what level does Test run its population?
The last sighting of Test was 9 days 18 hours ago; it is offline at this refresh.
Map and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. Group limits are not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on Test: which one is it?
The game generates a procedural map for Test.
How to join
How do you connect to Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.119.168.64:28015.