Rust Server Analytics 74,551 players11,749 servers
All servers
Drill-through Server detail

Test

Offline 77.119.168.64:28015 checked 9d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,247 top 69%
Last wipe 9d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 674 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 432 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 52 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 228 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 135 / 175

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 18 hours ago.

Server details

In which region does Test sit?

No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 77.119.168.64:28015 is its address.

Which Rust version is Test on?

The platform is Windows, with Rust network protocol 2590 and build 123128 running on Test. Your game must match the protocol to join, and Steam applies that update.

Is Test up, and how steady is its uptime?

The current status is offline for Test, with the last sighting 9 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 18 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Test carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; v2590 (Protocol): To join, your game version must match protocol 2590; cs123128 (Build): Game build: 123128; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Player numbers

Where does Test sit among Rust servers?

The seven-day player-hours rank for Test is #15,247, inside the top 69% of all ranked servers.

At what level does Test run its population?

The last sighting of Test was 9 days 18 hours ago; it is offline at this refresh.

Map and rules

How is Test configured, and what rules apply?

The name of Test does not state a gather rate. Group limits are not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Test: which one is it?

The game generates a procedural map for Test.

How to join

How do you connect to Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 77.119.168.64:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2590,gmrust,cs123128

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
v2590
Protocol To join, your game version must match protocol 2590.
cs123128
Build Game build: 123128.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.