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Drill-through Server detail

ZONE | LOCAL TEST

Offline 77.110.126.193:28015 checked 3d ago

Drill-through
FilterServeris ZONE | LOCAL TEST
Attributes
Last refreshed
Players now 1/ 5
7-day average 1 peak 1
Rank #11,548 top 52%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 211 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 25 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 13 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32 / 225

Quick answers

from the figures on this page

Wipe cycle

When does ZONE | LOCAL TEST wipe?

The rhythm of ZONE | LOCAL TEST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 20 hours.

Server details

What is the hosting location of ZONE | LOCAL TEST?

No region is published by ZONE | LOCAL TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 77.110.126.193:28015.

What Rust build does ZONE | LOCAL TEST run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on ZONE | LOCAL TEST. The protocol has to match before you can join; Steam updates it automatically.

How reliable is ZONE | LOCAL TEST, and is it online now?

Last seen 3 days 19 hours ago, ZONE | LOCAL TEST now reports offline. 0% uptime over the last 3 full days, equal to 0 of 72 hours. It entered Rust Server Analytics records on 25 October 2026.

Lists and tags

Which meanings do the tags on ZONE | LOCAL TEST carry?

Tags from ZONE | LOCAL TEST, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ZONE | LOCAL TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ZONE | LOCAL TEST fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does ZONE | LOCAL TEST compare?

The seven-day player-hours rank for ZONE | LOCAL TEST is #11,548, inside the top 52% of all ranked servers.

What is the population of ZONE | LOCAL TEST?

ZONE | LOCAL TEST is offline at this refresh; the last contact was 3 days 19 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is ZONE | LOCAL TEST configured, and what rules apply?

No gather rate is given in the name of ZONE | LOCAL TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on ZONE | LOCAL TEST: which one is it?

ZONE | LOCAL TEST uses a procedural map, which the game generates.

How to join

What is the way onto ZONE | LOCAL TEST?

In the Rust console (F1), enter client.connect 77.110.126.193:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.