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Drill-through Server detail

combatland staging

Offline 77.11.239.193:28015 checked 28d ago

Drill-through
FilterServeris combatland staging
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,450 top 60%
Last wipe 28d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:08 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 398 / 350
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 204 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 23 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 120 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 43 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does combatland staging wipe?

Too few wipes on record for combatland staging to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 10 hours ago.

Wipe day on combatland staging: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts combatland staging?

No region is published by combatland staging. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 77.11.239.193:28015.

Which Rust version is combatland staging on?

The platform is Windows, with Rust network protocol 2634 and build 166257 running on combatland staging. Your game must match the protocol to join, and Steam applies that update.

What uptime does combatland staging show, and is it up?

Offline at this refresh: combatland staging, last seen 28 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 29 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do combatland staging's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166257 (Build): Build number 166257; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags combatland staging publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature combatland staging?

The following Rust Server Analytics lists count combatland staging among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does combatland staging sit among Rust servers?

The seven-day player-hours rank for combatland staging is #14,450, inside the top 60% of all ranked servers.

At what level does combatland staging run its population?

combatland staging is offline at this refresh; the last contact was 28 days 10 hours ago.

Settings

What settings and rules does combatland staging use?

Gather rate is not mentioned in the name of combatland staging. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for combatland staging?

combatland staging uses a procedural map, which the game generates.

Connection

How can a player join combatland staging?

In the Rust console (F1), enter client.connect 77.11.239.193:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166257,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166257
Build Build number 166257.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.