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Drill-through Server detail

Connors cinamatic shots

Offline 76.64.81.242:28015 checked 3d ago

Drill-through
FilterServeris Connors cinamatic shots
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #9,581 top 43%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 295 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 256 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 38 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 123 / 200

Quick answers

from the figures on this page

Wipe data

When does Connors cinamatic shots wipe?

Too few wipes on record for Connors cinamatic shots to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 13 hours ago.

Server

In which region does Connors cinamatic shots sit?

No region appears in what Connors cinamatic shots publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 76.64.81.242:28015 is its address.

Which Rust version is Connors cinamatic shots on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Connors cinamatic shots. The protocol has to match before you can join; Steam updates it automatically.

Is Connors cinamatic shots up, and how steady is its uptime?

Last seen 3 days 6 hours ago, Connors cinamatic shots now reports offline. Uptime over the last full days (4) was 8%, or 8 of 96 hours. 24 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Connors cinamatic shots carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Connors cinamatic shots publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Connors cinamatic shots appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Connors cinamatic shots fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Connors cinamatic shots hold in the server rankings?

The seven-day player-hours rank for Connors cinamatic shots is #9,581, inside the top 43% of all ranked servers.

At what level does Connors cinamatic shots run its population?

Connors cinamatic shots is offline at this refresh; the last contact was 3 days 6 hours ago. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What settings and rules does Connors cinamatic shots use?

No gather rate is given in the name of Connors cinamatic shots. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Connors cinamatic shots: which one is it?

A procedural map, generated by the game, runs on Connors cinamatic shots.

Connection

How can a player join Connors cinamatic shots?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.64.81.242:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.