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Drill-through Server detail

Test Server

Offline 76.37.175.26:28015 checked 6d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #8,381 top 38%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct17 Oct20 Oct24 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:55 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 273 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 36 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 134 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 52 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 46 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Test Server wipe?

The rhythm of Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 11 days 4 hours.

On Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

In which region does Test Server sit?

No region is published by Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 76.37.175.26:28015 is its address.

What Rust build does Test Server run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Test Server, and is it online now?

The current status is offline for Test Server, with the last sighting 6 days 2 hours ago. 7% uptime over the last 7 full days, equal to 11 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Test Server be read?

Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Test Server hold in the server rankings?

Player hours for the last seven days place Test Server at #8,381, in the top 38% of the ranked field.

What is the population of Test Server?

The last sighting of Test Server was 6 days 2 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Map and rules

How is Test Server configured, and what rules apply?

Gather rate is not mentioned in the name of Test Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test Server?

The game generates a procedural map for Test Server.

Connection

How can a player join Test Server?

In the Rust console (F1), enter client.connect 76.37.175.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.