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Drill-through Server detail

Atlantis 2.0 (US-East, Testing)

Online 76.26.69.18:28025 checked 8m ago

Drill-through
FilterServeris Atlantis 2.0 (US-East, Testing)
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,432 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:52 UTC19d ago 0 – running 0
Mon 14 Sep, 23:46 UTC43d ago 0 – 24 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 39 on average 13 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 28 on average 6 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 7 / 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average 5 / 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average 6 / 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 5 / 90

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Atlantis 2.0 (US-East, Testing): what is it?

Too few wipes on record for Atlantis 2.0 (US-East, Testing) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 12 hours.

Wipe day on Atlantis 2.0 (US-East, Testing): what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Atlantis 2.0 (US-East, Testing)?

Without a region tag, Atlantis 2.0 (US-East, Testing) still has a name that points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 76.26.69.18:28025 is its address.

Which Rust version is Atlantis 2.0 (US-East, Testing) on?

On Linux, Atlantis 2.0 (US-East, Testing) runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Atlantis 2.0 (US-East, Testing), and is it online now?

The current status of Atlantis 2.0 (US-East, Testing) is online. Its reported uptime indicates a restart roughly 19 days 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

What performance does Atlantis 2.0 (US-East, Testing) show?

Server fps averaged 214 over the last 48 hours, with a floor of 150. At its highest the entity count was 45,971, including buildings, deployables and all else. Peak memory was 3,866 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Atlantis 2.0 (US-East, Testing) carry?

The game's server browser reads the tags Atlantis 2.0 (US-East, Testing) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Atlantis 2.0 (US-East, Testing) appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Atlantis 2.0 (US-East, Testing) among their servers: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Atlantis 2.0 (US-East, Testing) hold in the server rankings?

Player hours for the last seven days place Atlantis 2.0 (US-East, Testing) at #15,432, in the top 69% of the ranked field.

What is the population of Atlantis 2.0 (US-East, Testing)?

Of 5 slots, 0 are filled on Atlantis 2.0 (US-East, Testing) at this refresh. The seven-day mean for this server is 0 players.

Map and rules

How is Atlantis 2.0 (US-East, Testing) configured, and what rules apply?

Gather rate is not mentioned in the name of Atlantis 2.0 (US-East, Testing). The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Atlantis 2.0 (US-East, Testing): which one is it?

Atlantis 2.0 (US-East, Testing) uses a procedural map of size 3,000 with seed 6645, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Atlantis 2.0 (US-East, Testing)?

In the Rust console (F1), enter client.connect 76.26.69.18:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.