Project Furina
Offline 76.216.144.208:28015 checked 45d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 300 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 386 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 961 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 43 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 977 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Project Furina: what is it?
The rhythm of Project Furina cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 50 days 11 hours.
Server
What is the hosting location of Project Furina?
A region is not published by Project Furina. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 76.216.144.208:28015.
Which Rust version is Project Furina on?
Rust network protocol 2633 and build 163794 on Linux is the setup for Project Furina. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Project Furina, and is it online now?
Last seen 45 days 17 hours ago, Project Furina now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Project Furina's tags stand for?
The game's server browser reads the tags Project Furina publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Project Furina appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Project Furina fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Project Furina hold in the server rankings?
The seven-day player-hours rank for Project Furina is #12,990, inside the top – of all ranked servers.
What is the population of Project Furina?
The last sighting of Project Furina was 45 days 17 hours ago; it is offline at this refresh.
Settings
How is Project Furina configured, and what rules apply?
No gather rate is given in the name of Project Furina. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Project Furina: which one is it?
A procedural map, generated by the game, runs on Project Furina.
Connection
What is the way onto Project Furina?
In the Rust console (F1), enter client.connect 76.216.144.208:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.