Rust Server Analytics 43,642 players11,650 servers
All servers
Drill-through Server detail

raid-lab (staging)

Offline 76.167.220.185:28015 checked 30d ago

Drill-through
FilterServeris raid-lab (staging)
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #16,905 top 71%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 45 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 80 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 234 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 7 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 274 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 268 / 275

Quick answers

from the figures on this page

Wipe cycle

When does raid-lab (staging) wipe?

Too few wipes on record for raid-lab (staging) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 30 days 23 hours.

Server

Which location hosts raid-lab (staging)?

A region is not published by raid-lab (staging). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 76.167.220.185:28015 is its address.

Which Rust version is raid-lab (staging) on?

On Windows, raid-lab (staging) runs Rust network protocol 2634 and build 166133. Your game must match the protocol to join, and Steam applies that update.

What uptime does raid-lab (staging) show, and is it up?

Offline at this refresh: raid-lab (staging), last seen 30 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Tags

How should the tags on raid-lab (staging) be read?

Tags from raid-lab (staging), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166133 (Build): Build number 166133; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does raid-lab (staging) appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists raid-lab (staging) fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does raid-lab (staging) hold in the server rankings?

The seven-day player-hours rank for raid-lab (staging) is #16,905, inside the top 71% of all ranked servers.

How many players does raid-lab (staging) carry?

The last sighting of raid-lab (staging) was 30 days 21 hours ago; it is offline at this refresh.

Map and rules

What are the settings on raid-lab (staging), and its rules?

No gather rate is given in the name of raid-lab (staging). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for raid-lab (staging)?

raid-lab (staging) uses a procedural map, which the game generates.

How to join

What is the way onto raid-lab (staging)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.167.220.185:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166133,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166133
Build Build number 166133.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.