A Rust Server
Online 76.157.24.140:28134 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:43 UTC11h ago | – | – | running | 0 |
| Tue 29 Sep, 01:49 UTC29d ago | 0 | – | 28.9 days | 0 |
| Wed 23 Sep, 17:31 UTC34d ago | 3 | halved by day 1 | 5.3 days | 0 |
| Mon 21 Sep, 21:35 UTC36d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 75 on average | 62 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 54 on average | 132 / 210 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 10 / 200 |
| Rustico 3 | groups of 5 · 8 on average | 0 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 1 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
When does A Rust Server wipe?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 11 hours.
On A Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.
Server
Which location hosts A Rust Server?
No region is published by A Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 76.157.24.140:28134.
What Rust build does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does A Rust Server show, and is it up?
As of the latest refresh, A Rust Server is online. Its reported uptime indicates a restart roughly 5 minutes ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Does A Rust Server perform well?
The 48-hour average was 239 server fps; the low was 237. Buildings, deployables and all other world objects brought the entity total to 132,831. At its highest, memory use was 3,830 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on A Rust Server be read?
Tags from A Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature A Rust Server?
These Rust Server Analytics lists include A Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What position does A Rust Server hold in the server rankings?
On player hours over seven days, A Rust Server ranks #15,411, within the top 69% of ranked servers.
How many players does A Rust Server carry?
A Rust Server holds 0 players of its 40 slots as of the latest update. The seven-day mean for this server is 0 players.
Map and rules
How is A Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Rust Server. Players per group: up to 6. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on A Rust Server: which one is it?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on A Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
Connection
How do you connect to A Rust Server?
In the Rust console (F1), enter client.connect 76.157.24.140:28134. Launch Rust on this page also works, opening Rust through Steam and connecting you.