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Drill-through Server detail

Erik the Red

Online 76.146.83.118:28015 checked 10m ago

Drill-through
FilterServeris Erik the Red
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,396 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123410:0019:0005:0014:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:48 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 480 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 277 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 30 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 34 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 148 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 55 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Erik the Red wipe?

With too few of its wipes on record, Erik the Red's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 2 hours ago the current world was made.

On Erik the Red, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Erik the Red sit?

A region is not published by Erik the Red. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 76.146.83.118:28015.

What Rust build does Erik the Red run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Erik the Red. Joining requires the same protocol on your game; Steam handles the update.

Is Erik the Red up, and how steady is its uptime?

Erik the Red reports online at the current check. Uptime over the last full days (7) was 99%, or 166 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on Erik the Red be read?

The game's server browser reads the tags Erik the Red publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Erik the Red appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Erik the Red: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Erik the Red sit among Rust servers?

On player hours over seven days, Erik the Red ranks #15,396, within the top 69% of ranked servers.

What is the population of Erik the Red?

Erik the Red holds 0 players of its 100 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does Erik the Red use?

No gather rate is given in the name of Erik the Red. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on Erik the Red: which one is it?

A procedural map, generated by the game, runs on Erik the Red.

Connection

How can a player join Erik the Red?

In the Rust console (F1), enter client.connect 76.146.83.118:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.