TESTHC
Online 75.175.131.244:28025 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 4 / 60 |
| Geležinis Miškas | quad · 5 on average | 4 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 0 / 80 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 4 on average | 5 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 3 / 200 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 3 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does TESTHC wipe?
With too few of its wipes on record, TESTHC's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days ago.
Server
What is the hosting location of TESTHC?
A region is not published by TESTHC. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 75.175.131.244:28025.
What Rust build does TESTHC run?
On Linux, TESTHC runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TESTHC show, and is it up?
As of the latest refresh, TESTHC is online. It entered Rust Server Analytics records on 27 October 2026.
Tags
How should the tags on TESTHC be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags TESTHC publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TESTHC appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TESTHC: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Against other Rust servers, how does TESTHC compare?
Player hours for the last seven days place TESTHC at #15,404, in the top 69% of the ranked field. Within the quad segment, its position is #625.
What is the population of TESTHC?
Population at the current refresh: 0 players on TESTHC, against 50 slots. Averaged across seven days, the population is 0 players.
Settings
How is TESTHC configured, and what rules apply?
Gather rate is not mentioned in the name of TESTHC. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
Connection
What is the way onto TESTHC?
In the Rust console (F1), enter client.connect 75.175.131.244:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.