TESTHC
Offline 75.175.131.181:28025 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 3 / 60 |
| Geležinis Miškas | quad · 6 on average | 1 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 3 / 80 |
| Rustoria.co -Us Mondays | NA · quad · 5 on average | 0 / 300 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TESTHC wipe?
The rhythm of TESTHC cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 23 hours.
Server
In which region does TESTHC sit?
A region is not published by TESTHC. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 75.175.131.181:28025.
What Rust build does TESTHC run?
The platform is Linux, with Rust network protocol 2634 and build 167398 running on TESTHC. Joining requires the same protocol on your game; Steam handles the update.
Is TESTHC up, and how steady is its uptime?
The current status is offline for TESTHC, with the last sighting 44 hours ago. 87% uptime over the last 7 full days, equal to 146 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do TESTHC's tags stand for?
Tags from TESTHC, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TESTHC?
The following Rust Server Analytics lists count TESTHC among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Against other Rust servers, how does TESTHC compare?
The seven-day player-hours rank for TESTHC is #15,339, inside the top 69% of all ranked servers. In the quad peer group, the rank is #622.
How many players does TESTHC carry?
TESTHC is offline at this refresh; the last contact was 44 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on TESTHC, and its rules?
Gather rate is not mentioned in the name of TESTHC. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How do you connect to TESTHC?
In the Rust console (F1), enter client.connect 75.175.131.181:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.