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Drill-through Server detail

Rust #1

Online 75.155.141.55:28015 checked 11m ago

Drill-through
FilterServeris Rust #1
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #9,166 top 41%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 342 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 29 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 58 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 79 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust #1 wipe?

With too few of its wipes on record, Rust #1's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 4 hours.

Server

In which region does Rust #1 sit?

A region is not published by Rust #1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 75.155.141.55:28015.

Which Rust version is Rust #1 on?

On Linux, Rust #1 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Rust #1 up, and how steady is its uptime?

The current status of Rust #1 is online. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Lists and tags

What do Rust #1's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Rust #1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust #1?

The following Rust Server Analytics lists count Rust #1 among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Rust #1 compare?

The seven-day player-hours rank for Rust #1 is #9,166, inside the top 41% of all ranked servers.

How many players does Rust #1 carry?

Population at the current refresh: 0 players on Rust #1, against 10 slots. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 0 players.

Settings

How is Rust #1 configured, and what rules apply?

The name of Rust #1 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust #1: which one is it?

Rust #1 uses a procedural map, which the game generates.

How to join

How can a player join Rust #1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 75.155.141.55:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.