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Drill-through Server detail

Pristine_test 10

Offline NA 75.152.124.190:28015 checked 27d ago

Drill-through
FilterServeris Pristine_test 10
Attributes
weekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,817 top 70% · #1681 in NA
Last wipe 31d ago weekly schedule
Next wipe 3d 23h Sun 1 Nov, 03:47 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:47 UTC, in 3d 23h. Its weekly schedule tag · low confidence

usual gap2.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
3d 23hSun 1 Nov, 03:47 UTCits own
8d 15hThu 5 Nov, 19:00 UTCFW force wipe
10d 23hSun 8 Nov, 03:47 UTCits own
17d 23hSun 15 Nov, 03:47 UTCits own
24d 23hSun 22 Nov, 03:47 UTCits own
31d 23hSun 29 Nov, 03:47 UTCits own
36d 15hThu 3 Dec, 19:00 UTCFW force wipe
38d 23hSun 6 Dec, 03:47 UTCits own

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC31d ago 0 – running 0
Thu 24 Sep, 19:12 UTC33d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average 40 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 233 on average 62 / 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 188 on average 573 / 600
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average 17 / 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 146 on average 455 / 525
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 141 on average 47 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Pristine_test 10 wipe?

The tag sets the prediction: too few of Pristine_test 10's wipes are on record to confirm its schedule. A wipe is scheduled for Sunday 1 November at 03:47 UTC, according to this server's cycle. 31 days ago the current world was made. A weekly wipe schedule is published in its tags.

Wipe day on Pristine_test 10: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Pristine_test 10?

The NA tag on Pristine_test 10 lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 75.152.124.190:28015.

What Rust build does Pristine_test 10 run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on Pristine_test 10. Your game must match the protocol to join, and Steam applies that update.

Is Pristine_test 10 up, and how steady is its uptime?

Offline at this refresh: Pristine_test 10, last seen 27 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.

Tags

What do Pristine_test 10's tags stand for?

The game's server browser reads the tags Pristine_test 10 publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Pristine_test 10?

These Rust Server Analytics lists include Pristine_test 10: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Against other Rust servers, how does Pristine_test 10 compare?

For player hours over the last seven days, Pristine_test 10 places #16,817 globally and #1,681 in North America, in the top 70% of all ranked servers.

How many players does Pristine_test 10 carry?

The last sighting of Pristine_test 10 was 27 days 10 hours ago; it is offline at this refresh.

Settings

How is Pristine_test 10 configured, and what rules apply?

The name of Pristine_test 10 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Entry is limited to players with Rust's premium status. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Pristine_test 10?

A procedural map of size 4,500 with seed 315671013, generated by the game, runs on Pristine_test 10. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Pristine_test 10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 75.152.124.190:28015. Entry is limited to players with Rust's premium status. Find it online at https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.