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Drill-through Server detail

[US]-XESSIVEMINDS-2X

Offline 75.109.7.103:28017 checked 1h ago

Drill-through
FilterServeris [US]-XESSIVEMINDS-2X
Attributes
2x moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #8,367 top 38%
Last wipe 2h ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0022:0014:0017:0002:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0022:0014:0017:0002:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:53 UTC2h ago – – running 0
Sun 25 Oct, 16:46 UTC2d ago 1 halved by day 1 2.4 days 0
Sat 24 Oct, 16:03 UTC3d ago 1 – 1 days 0
Fri 23 Oct, 16:41 UTC4d ago 1 – 1 days 1
Tue 20 Oct, 12:01 UTC7d ago 1 held half 3.2 days 0
Sun 18 Oct, 19:27 UTC9d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 351 on average 138 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 138 on average 117 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 99 on average 186 / 450
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 2 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 76 on average 12 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average 1 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US]-XESSIVEMINDS-2X: what is it?

The rhythm of [US]-XESSIVEMINDS-2X cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 hours.

Server

Which location hosts [US]-XESSIVEMINDS-2X?

No region tag is published by [US]-XESSIVEMINDS-2X, but the name points to North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 75.109.7.103:28017.

Which Rust version is [US]-XESSIVEMINDS-2X on?

On Windows, [US]-XESSIVEMINDS-2X runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is [US]-XESSIVEMINDS-2X up, and how steady is its uptime?

Last seen 1 hours ago, [US]-XESSIVEMINDS-2X now reports offline. The uptime it reports puts the last restart at about 9 minutes ago. Of 168 hours in the last 7 full days, 45 were up: 27%. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Is performance on [US]-XESSIVEMINDS-2X stable?

Over 48 hours the average held at 60 server fps, and the minimum was 60. Entity count reached 145,911, covering buildings, deployables and the rest of the world. Peak memory was 2,709 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [US]-XESSIVEMINDS-2X be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags [US]-XESSIVEMINDS-2X publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [US]-XESSIVEMINDS-2X appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US]-XESSIVEMINDS-2X among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Population

Against other Rust servers, how does [US]-XESSIVEMINDS-2X compare?

On player hours over seven days, [US]-XESSIVEMINDS-2X ranks #8,367, within the top 38% of ranked servers.

At what level does [US]-XESSIVEMINDS-2X run its population?

The last sighting of [US]-XESSIVEMINDS-2X was 1 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 17:00 UTC, at an average of 1 players.

Settings

How is [US]-XESSIVEMINDS-2X configured, and what rules apply?

[US]-XESSIVEMINDS-2X names a 2x gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on [US]-XESSIVEMINDS-2X: which one is it?

[US]-XESSIVEMINDS-2X uses a procedural map of size 4,500 with seed 1336, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [US]-XESSIVEMINDS-2X?

In the Rust console (F1), enter client.connect 75.109.7.103:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.