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Drill-through Server detail

test server

Offline 74.36.211.253:28015 checked 26d ago

Drill-through
FilterServeris test server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,032 top 69%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 436 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 209 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 25 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 27 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 136 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 43 / 100

Quick answers

from the figures on this page

Wipe cycle

When does test server wipe?

The rhythm of test server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.

Server details

What is the hosting location of test server?

No region is published by test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 74.36.211.253:28015.

What Rust build does test server run?

Rust network protocol 2634 and build 166494 on Windows is the setup for test server. Joining requires the same protocol on your game; Steam handles the update.

Is test server up, and how steady is its uptime?

Last seen 26 days 13 hours ago, test server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

What do test server's tags stand for?

Tags from test server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature test server?

These Rust Server Analytics lists include test server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does test server sit among Rust servers?

The seven-day player-hours rank for test server is #16,032, inside the top 69% of all ranked servers.

What is the population of test server?

The last sighting of test server was 26 days 13 hours ago; it is offline at this refresh.

Settings

How is test server configured, and what rules apply?

No gather rate is given in the name of test server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on test server: which one is it?

test server uses a procedural map, which the game generates.

Connection

How can a player join test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.36.211.253:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.