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Drill-through Server detail

sdtownse Test Server

Offline 74.244.125.174:28015 checked 10d ago

Drill-through
FilterServeris sdtownse Test Server
Attributes
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,300 top 69%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 463 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 37 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 152 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for sdtownse Test Server: what is it?

With too few of its wipes on record, sdtownse Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 12 hours ago.

Server details

What is the hosting location of sdtownse Test Server?

No region is published by sdtownse Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 74.244.125.174:28015 is its address.

Which Rust version is sdtownse Test Server on?

On Windows, sdtownse Test Server runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is sdtownse Test Server, and is it online now?

The current status is offline for sdtownse Test Server, with the last sighting 10 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 18 October 2026.

Tags

How should the tags on sdtownse Test Server be read?

The game's server browser reads the tags sdtownse Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does sdtownse Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists sdtownse Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does sdtownse Test Server compare?

On player hours over seven days, sdtownse Test Server ranks #15,300, within the top 69% of ranked servers.

How many players does sdtownse Test Server carry?

The last sighting of sdtownse Test Server was 10 days 4 hours ago; it is offline at this refresh.

Settings

What are the settings on sdtownse Test Server, and its rules?

Gather rate is not mentioned in the name of sdtownse Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on sdtownse Test Server: which one is it?

The game generates a procedural map for sdtownse Test Server.

Connection

How do you connect to sdtownse Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.244.125.174:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players 30 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.