AlphaGSM itrust
Offline 74.235.126.81:12769 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 329 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 435 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 963 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for AlphaGSM itrust: what is it?
Too few wipes on record for AlphaGSM itrust to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 20 hours ago the current world was made.
Server details
In which region does AlphaGSM itrust sit?
No region is published by AlphaGSM itrust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 74.235.126.81:12769 is its address.
What Rust build does AlphaGSM itrust run?
Rust network protocol 2634 and build 167398 on Linux is the setup for AlphaGSM itrust. Your game must match the protocol to join, and Steam applies that update.
What uptime does AlphaGSM itrust show, and is it up?
Last seen 17 days 20 hours ago, AlphaGSM itrust now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.
Tags
What do AlphaGSM itrust's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags AlphaGSM itrust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does AlphaGSM itrust appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists AlphaGSM itrust fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does AlphaGSM itrust compare?
The seven-day player-hours rank for AlphaGSM itrust is #15,668, inside the top 71% of all ranked servers.
At what level does AlphaGSM itrust run its population?
No response from AlphaGSM itrust at the latest check, with a last sighting 17 days 20 hours ago.
Map and rules
How is AlphaGSM itrust configured, and what rules apply?
No gather rate is given in the name of AlphaGSM itrust. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on AlphaGSM itrust: which one is it?
A procedural map, generated by the game, runs on AlphaGSM itrust.
How to join
How can a player join AlphaGSM itrust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.235.126.81:12769.