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Drill-through Server detail

Game Show Studios

Offline 74.132.198.233:28015 checked 2d ago

Drill-through
FilterServeris Game Show Studios
Attributes
Last refreshed
Players now 1/ 32
7-day average 1 peak 1
Rank #10,796 top 48%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 3% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct27 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:58 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 175 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 209 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 627 / 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 734 / 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 572 / 625

Quick answers

from the figures on this page

Wipe data

On what cycle does Game Show Studios wipe?

Too few wipes on record for Game Show Studios to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 17 hours ago the current world was made.

Wipe day on Game Show Studios: what should you expect?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.

Server

In which region does Game Show Studios sit?

No region is published by Game Show Studios. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 74.132.198.233:28015.

Which Rust version is Game Show Studios on?

On Windows, Game Show Studios runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Game Show Studios, and is it online now?

Offline at this refresh: Game Show Studios, last seen 2 days 19 hours ago. 2% uptime over the last 7 full days, equal to 3 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.

Lists and tags

What do Game Show Studios's tags stand for?

The game's server browser reads the tags Game Show Studios publishes: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): 32 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Game Show Studios appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Game Show Studios among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Game Show Studios sit among Rust servers?

The seven-day player-hours rank for Game Show Studios is #10,796, inside the top 48% of all ranked servers.

At what level does Game Show Studios run its population?

The last sighting of Game Show Studios was 2 days 19 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Settings

How is Game Show Studios configured, and what rules apply?

No gather rate is given in the name of Game Show Studios. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Game Show Studios: which one is it?

Game Show Studios uses a procedural map, which the game generates.

How to join

How do you connect to Game Show Studios?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.132.198.233:28015.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp32
Max players 32 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.