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Drill-through Server detail

Local Rust Test

Offline 74.110.182.176:28015 checked 4d ago

Drill-through
FilterServeris Local Rust Test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #13,074 top 59%
Last wipe 26d ago no schedule published
Next wipe 8d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 12hThu 5 Nov, 19:00 UTCFW force wipe
36d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:07 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 261 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 20 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 17 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 162 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 67 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local Rust Test: what is it?

With the force wipe, once a month, Local Rust Test wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 10 hours ago the current world was made.

Wipe day on Local Rust Test: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Local Rust Test sit?

A region is not published by Local Rust Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 74.110.182.176:28015.

Which Rust version is Local Rust Test on?

On Windows, Local Rust Test runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Local Rust Test show, and is it up?

The current status is offline for Local Rust Test, with the last sighting 4 days 9 hours ago. 9% uptime over the last 7 full days, equal to 15 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

What do Local Rust Test's tags stand for?

The game's server browser reads the tags Local Rust Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Local Rust Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Local Rust Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Local Rust Test compare?

Player hours for the last seven days place Local Rust Test at #13,074, in the top 59% of the ranked field.

What is the population of Local Rust Test?

Local Rust Test is offline at this refresh; the last contact was 4 days 9 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What are the settings on Local Rust Test, and its rules?

The name of Local Rust Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

The map on Local Rust Test: which one is it?

The game generates a procedural map for Local Rust Test.

Connection

What is the way onto Local Rust Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.110.182.176:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.