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Drill-through Server detail

Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP

Online NA 73.79.32.42:28015 checked 11m ago

Drill-through
FilterServeris Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP
Attributes
4x monthly wipes vanillamoddedcarbon
Last refreshed
Players now 1/ 50
7-day average 0 peak 2
Rank #4,742 top 21% · #815 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 2hThu 5 Nov, 19:00 UTCFW force wipe
36d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 359 on average 167 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 142 on average 72 / 200
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 119 on average 49 / 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 73 on average 63 / 150
[US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped NA · groups of 100+ · 3x · monthly · 37 on average 16 / 100
AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED NA · groups of 8+ · 3x · monthly · 14 on average 14 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP wipe?

The force wipe is the only wipe for Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 20 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Wipe day on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 21 hours after it began.

Server

In which region does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP sit?

Its NA tag puts Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 73.79.32.42:28015.

What Rust build does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP. The protocol has to match before you can join; Steam updates it automatically.

Is Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP up, and how steady is its uptime?

As of the latest refresh, Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP stable?

Over 48 hours the average held at 79 server fps, and the minimum was 73. At its highest the entity count was 87,553, including buildings, deployables and all else. Memory use reached 3,627 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; modded (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP among their servers: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

By whom is Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP run?

No other server we track uses the ultra.fail hostname that Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP publishes.

Player numbers

Against other Rust servers, how does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP compare?

Ranked on seven-day player hours, Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP is #4,742 overall and #815 in North America, within the top 21% of ranked servers.

What is the population of Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP holds 1 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.

Settings

What are the settings on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP, and its rules?

4x gathering is what Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP states in its name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP: which one is it?

Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP uses a procedural map of size 3,500 with seed 1376722960, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.79.32.42:28015. https://www.ultra.fail/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.