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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 73.35.184.65:28015 checked 42d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,517 no region published
Last wipe 42d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 368 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 328 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 34 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 166 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 42 days 8 hours ago the current world was made.

Server details

What is the hosting location of Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 73.35.184.65:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Last seen 42 days 7 hours ago, Name of Server as Shown on the Client Server List now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Name of Server as Shown on the Client Server List's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #15,517, in the top – of the ranked field.

At what level does Name of Server as Shown on the Client Server List run its population?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 42 days 7 hours ago.

Map and rules

What settings and rules does Name of Server as Shown on the Client Server List use?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 73.35.184.65:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.