Testing
Offline 73.188.59.142:28505 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 236 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 316 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 771 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 894 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 744 / 800 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Testing: what is it?
The rhythm of Testing cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 23 hours ago the current world was made.
Server details
Which location hosts Testing?
No region appears in what Testing publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 73.188.59.142:28505.
What Rust build does Testing run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on Testing. Joining requires the same protocol on your game; Steam handles the update.
Is Testing up, and how steady is its uptime?
Offline at this refresh: Testing, last seen 8 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 October 2026.
Lists and tags
How should the tags on Testing be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^y (Carbon): The Carbon plugin framework is installed are the tags Testing publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Testing?
These Rust Server Analytics lists include Testing: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does Testing sit among Rust servers?
On player hours over seven days, Testing ranks #13,093, within the top 59% of ranked servers.
How many players does Testing carry?
The last sighting of Testing was 8 days 21 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Testing, and its rules?
Gather rate is not mentioned in the name of Testing. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Plugins from Carbon are in use. Anti-cheat status: VAC on.
The map on Testing: which one is it?
The game generates a procedural map for Testing.
How to join
What is the way onto Testing?
In the Rust console (F1), enter client.connect 73.188.59.142:28505. Launch Rust on this page also works, opening Rust through Steam and connecting you.