testing server
Offline 73.158.226.93:28001 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 23:48 UTC, in 1d 6h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 6h | Fri 30 Oct, 23:48 UTC | its own |
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 6h | Fri 6 Nov, 23:48 UTC | its own |
| 15d 6h | Fri 13 Nov, 23:48 UTC | its own |
| 22d 6h | Fri 20 Nov, 23:48 UTC | its own |
| 29d 6h | Fri 27 Nov, 23:48 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 6h | Fri 4 Dec, 23:48 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:48 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 4 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 0 / 175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 33 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for testing server: what is it?
Its tag guides the prediction, since testing server has too few wipes on record to confirm the schedule. Friday 30 October at 23:48 UTC is when its next wipe is due. The current world dates from 26 days 17 hours. Its tags carry a weekly wipe schedule.
On testing server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does testing server sit?
A region is not published by testing server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 73.158.226.93:28001 is its address.
Which Rust version is testing server on?
On Linux, testing server runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.
What uptime does testing server show, and is it up?
Offline at this refresh: testing server, last seen 22 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Lists and tags
Which meanings do the tags on testing server carry?
Tags from testing server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does testing server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists testing server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What position does testing server hold in the server rankings?
On player hours over seven days, testing server ranks #15,960, within the top 71% of ranked servers.
How many players does testing server carry?
The last sighting of testing server was 22 days 10 hours ago; it is offline at this refresh.
Map and rules
How is testing server configured, and what rules apply?
The name of testing server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto testing server?
In the Rust console (F1), enter client.connect 73.158.226.93:28001. Launch Rust on this page also works, opening Rust through Steam and connecting you.