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Drill-through Server detail

testing server

Offline 73.158.226.93:28001 checked 22d ago

Drill-through
FilterServeris testing server
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 26d ago weekly schedule
Next wipe 1d 6h Fri 30 Oct, 23:48 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 23:48 UTC, in 1d 6h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
1d 6hFri 30 Oct, 23:48 UTCits own
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
8d 6hFri 6 Nov, 23:48 UTCits own
15d 6hFri 13 Nov, 23:48 UTCits own
22d 6hFri 20 Nov, 23:48 UTCits own
29d 6hFri 27 Nov, 23:48 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
36d 6hFri 4 Dec, 23:48 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:48 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 4 / 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 0 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average 33 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for testing server: what is it?

Its tag guides the prediction, since testing server has too few wipes on record to confirm the schedule. Friday 30 October at 23:48 UTC is when its next wipe is due. The current world dates from 26 days 17 hours. Its tags carry a weekly wipe schedule.

On testing server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does testing server sit?

A region is not published by testing server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 73.158.226.93:28001 is its address.

Which Rust version is testing server on?

On Linux, testing server runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

What uptime does testing server show, and is it up?

Offline at this refresh: testing server, last seen 22 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Lists and tags

Which meanings do the tags on testing server carry?

Tags from testing server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does testing server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists testing server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does testing server hold in the server rankings?

On player hours over seven days, testing server ranks #15,960, within the top 71% of ranked servers.

How many players does testing server carry?

The last sighting of testing server was 22 days 10 hours ago; it is offline at this refresh.

Map and rules

How is testing server configured, and what rules apply?

The name of testing server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

What is the way onto testing server?

In the Rust console (F1), enter client.connect 73.158.226.93:28001. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.