PRIVATE
Offline NA 72.34.60.40:29015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 03:44 UTC, in 5d 22h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 22h | Tue 3 Nov, 03:44 UTC | its own |
| 8d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 22h | Tue 10 Nov, 03:44 UTC | its own |
| 19d 22h | Tue 17 Nov, 03:44 UTC | its own |
| 26d 22h | Tue 24 Nov, 03:44 UTC | its own |
| 33d 22h | Tue 1 Dec, 03:44 UTC | its own |
| 36d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 22h | Tue 8 Dec, 03:44 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 03:44 UTC36d ago | 1 | – | running | 1 |
| Mon 21 Sep, 05:18 UTC37d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 8 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 4 / 150 |
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 33 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 233 on average | 46 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 189 on average | 470 / 525 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 11 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does PRIVATE wipe?
Its tag guides the prediction, since PRIVATE has too few wipes on record to confirm the schedule. A wipe is scheduled for Tuesday 3 November at 03:44 UTC, according to this server's cycle. The world now in play was created 35 days 20 hours ago. A weekly wipe schedule is published in its tags.
Wipe day on PRIVATE: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does PRIVATE sit?
The NA tag on PRIVATE lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 72.34.60.40:29015.
Which Rust version is PRIVATE on?
On Windows, PRIVATE runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam handles the update.
What uptime does PRIVATE show, and is it up?
Last seen 35 days 20 hours ago, PRIVATE now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on PRIVATE carry?
The game's server browser reads the tags PRIVATE publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): Build number 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does PRIVATE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include PRIVATE: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
Against other Rust servers, how does PRIVATE compare?
PRIVATE holds #14,766 on seven-day player hours and #1,526 in North America, inside the top 64% of the ranked field.
What is the population of PRIVATE?
The last sighting of PRIVATE was 35 days 20 hours ago; it is offline at this refresh.
Settings
How is PRIVATE configured, and what rules apply?
No gather rate is given in the name of PRIVATE. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto PRIVATE?
In the Rust console (F1), enter client.connect 72.34.60.40:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you.