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Drill-through Server detail

SIPLAB

Offline 72.225.139.233:28015 checked 14d ago

Drill-through
FilterServeris SIPLAB
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,236 top 70%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 393 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 157 / 200

Quick answers

from the figures on this page

Wipe data

When does SIPLAB wipe?

Too few wipes on record for SIPLAB to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 19 hours ago the current world was made.

Server

Which location hosts SIPLAB?

A region is not published by SIPLAB. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 72.225.139.233:28015 is its address.

Which Rust version is SIPLAB on?

On Linux, SIPLAB runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is SIPLAB, and is it online now?

The current status is offline for SIPLAB, with the last sighting 14 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 October 2026.

Lists and tags

How should the tags on SIPLAB be read?

The game's server browser reads the tags SIPLAB publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature SIPLAB?

The following Rust Server Analytics lists count SIPLAB among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does SIPLAB compare?

Player hours for the last seven days place SIPLAB at #15,236, in the top 70% of the ranked field.

At what level does SIPLAB run its population?

The last sighting of SIPLAB was 14 days 19 hours ago; it is offline at this refresh.

Settings

How is SIPLAB configured, and what rules apply?

No gather rate is given in the name of SIPLAB. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on SIPLAB: which one is it?

SIPLAB uses a procedural map, which the game generates.

Connection

What is the way onto SIPLAB?

In the Rust console (F1), enter client.connect 72.225.139.233:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.