Sechs-Felder-Inseltraining
Offline 72.208.25.169:28085 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:01 UTC10d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:57 UTC12d ago | 1 | – | 1.4 days | 0 |
| Tue 13 Oct, 20:03 UTC15d ago | 1 | held half | 2.9 days | 0 |
| Sun 11 Oct, 06:11 UTC17d ago | 0 | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 34 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 73 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Sechs-Felder-Inseltraining wipe?
No next wipe can be predicted for Sechs-Felder-Inseltraining, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 10 days 19 hours.
Wipe day on Sechs-Felder-Inseltraining: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Which location hosts Sechs-Felder-Inseltraining?
No region appears in what Sechs-Felder-Inseltraining publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 72.208.25.169:28085 is its address.
Which Rust version is Sechs-Felder-Inseltraining on?
Rust network protocol 2634 and build 167584 on Windows is the setup for Sechs-Felder-Inseltraining. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Sechs-Felder-Inseltraining show, and is it up?
Offline at this refresh: Sechs-Felder-Inseltraining, last seen 6 days 5 hours ago. Uptime over the last full days (7) was 26%, or 43 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.
Tags
Which meanings do the tags on Sechs-Felder-Inseltraining carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Sechs-Felder-Inseltraining publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Sechs-Felder-Inseltraining?
Among the Rust Server Analytics lists Sechs-Felder-Inseltraining fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Sechs-Felder-Inseltraining hold in the server rankings?
Player hours for the last seven days place Sechs-Felder-Inseltraining at #6,826, in the top 31% of the ranked field.
At what level does Sechs-Felder-Inseltraining run its population?
The last sighting of Sechs-Felder-Inseltraining was 6 days 5 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on Sechs-Felder-Inseltraining, and its rules?
The name of Sechs-Felder-Inseltraining does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto Sechs-Felder-Inseltraining?
In the Rust console (F1), enter client.connect 72.208.25.169:28085. Launch Rust on this page also works, opening Rust through Steam and connecting you.